Watch a presentation on how to pitch perfectly as an Indie game Developer by Ben Andac, our Business and Production Developer, from his time at Control | Magazine voor gamedevs
"From Valentina Tereshkova, the first woman in space, to Alexey Leonov, the first human to perform EVA, Pixel Spill Games wants to place players in the fragile position of a cosmonaut at a time when space travel was more important for the pride of the country than for scientific endeavor." - Gamers.media
The IGF honors the most influential, innovative and acclaimed projects in independent game development. Where The Water Tastes Like Wine is a finalist for EXCELLENCE IN NARRATIVE.
This month Been Andac is speaking at #PCCLONDON on the indie game pitching process. Here's an interview all about his work and vision with Good Shepherd.
Milan event for Milanoir receives positive press coverage and playthroughs
Phantom Doctrine receives press coverage from Warsaw, Poland event from prominent sites like MSN, PCGamer, Destructiod and more.
CreativeForge's cold-war conspiracy lets you play the way you want.
Mike Wilson (co-founder of Devolver Digital & Good Shepherd Entertainment), Satchell Drakes & Matt Perez discuss the indie game scene & development with Forbes
Player.One spoke to Phantom Doctrine Narrative Designer Pawel Kroenke and CreativeForge Games Head of Business & Marketing Blazej Krakowiak about everything from the game’s setting to its research and investigation mechanics
Phantom Doctrine named as one of the games PCGamer is most excited to play in 2018.
Our Director of Corporate Development has some wise words on investing, publishing and game development. "We want to make investors excited about games."
There’s a wealth of content happening at home base or on the meta map, with the promise of a 30-hour or more campaign.
"Outreach gives off an air of eerie uncertainty as players try to uncover secrets behind the missing astronauts."
Pathologic and Zombie Night Terror make prominent lists for best zombie games
"There were several games that caught my eye, but none truly intrigued me as much as Where the Water Tastes Like Wine."
The Good Shepherd team visited EVA Expo this October, concluding the trip with a presentation by Marketing Manager Vernon Vrolijk.
"Good Shepherd will help with the typical business and marketing needs, but they also can take a game from a good idea and make it something special. With access to a roster of writers, musicians and voice actors can make a game come alive."
Denver DreamHack selects Milanoir and Outreach as finalists for Indie Playground.
Where the Water Tastes Like Wine, a tale of Americana folklore is IndieCade17's Developer Choice
Initially seeming like a James Bond-meets-XCOM mashup, from the demo I got my hands on at PAX West, Phantom Doctrine is aiming for much, much more than that.
Indie game captures the real America through its forgotten folktales
Been Andac, our business and product development consultant, talks to GamesIndustry Biz Podcast about how publisher choose games.
QA tester Erwin Bell from Good Shepherd showcases MachiaVillain.
A big Good Shepherd Steam sale kicks off a new charitable collaboration.
"Phantom Doctrine feels like it has the potential to be a real big winner. In an indie market that is churning out tactical RPGs by the handful, it puts forth a innovative entry with a great setting. Keep a very close eye on this one."
"It’s one of only a few games that I need in my life."
Phantom Doctrine & Where The Water Tastes Like Wine win awards at Pax West
Good Shepherd celebrates anniversary of company's first crowd-financed game and investor success
"If you could enable people all over the world to pursue their dreams and build something cool, wouldn’t you? Fortunately, it also happens to produce quite a bit of money, which justifies it for everyone else."
"Good Shepherd will apply lessons learned from Gambitious, which was one of the few companies to seek private investors rather than the crowdfunding approach that Fig, IndieGogo and Kickstarter employ.
Phantom Doctrine will launch in 2018 on Windows PC and consoles.
Since 2011, Gambitious Digital Entertainment have been one of the most notable publishers on the indie game scene, helping such titles as Hard Reset and RunGunJumpGun reach a wider audience. But now, having raised a fresh new operating capital, the company has rebranded themselves as Good Shepherd Entertainment, as you can see in the announcement trailer below, which what they hope to accomplish.
New trailer for Dim Bulb Games and Serenity Forge's Where the Water Tastes Like Wine. The game already received seven “best of E3” nominations.
Mike Wilson on the state of indie development as he relaunches Gambitious as Good Shepherd Entertainment
Redeemer has exactly what I want when I crave quick, well-produced top-down action content.
Released last night, it’s a top-down shoot-o-brawler where you can blast fools’in the face or even stealth-kill them, but that seems a waste when you can also rip off their arm and use it to beat other baddies to death. It’s that sort of video game.
Watch us assemble a crew and explore the beautiful and dangerous otherworldly deep sea of Diluvion.
Join Miguel as he dives into Diluvion to find the secrets of the past in a hauntingly beautiful flooded world.
Engineer a sprawling transportation empire through history in the imaginative new strategy venture from Urban Games and Gambitious Digital Entertainment
Also inspired by classics like Freelancer and steampunk science fiction
For as unsettling as the end of the universe can be, ThirtyThree’s new action platformer RunGunJumpGun is able to find tons of fun in the perilous final moments of a dying solar system. Evoking familiar moments of other difficult indie games, this painfully appetising explosion of colour and sound will have you coming back for more even after your hundredth time dying on the same damned stage.
The best game of the show, some personal picks, and a list of our extensive coverage from the show.
We talk to one of the developers to get an idea of how their ocean exploration RPG works.
How dare you?!
A premium version of a game jam favorite is almost ready.
While well-placed mutations convert the humans to undead minions in Zombie Night Terror, the game itself could be just the infection needed to help more zombie-centric titles into the market. Controlling the groaning hordes is frighteningly fun and this is a 'must-play' for any apocalypse aficionados.
Gambitious Digital Entertainment co-founder, Mike Wilson, is making his 22nd annual pilgrimage to E3 this year. Wilson talks to [a]listdaily about his newest company and explains why Gambitious’ approach is best for both developers and investors in this exclusive interview.
Hybrid publisher splits the difference between Kickstarter and Fig, holds developers accountable
Zombie Night Terror isn't the generic FPS splatter fest you'd think it is. Instead of killing hordes of zombies in this Lemmings-inspired title from French studio No Clip, players control them. Players must create, manage and guide dozens of the undead through multi-tiered levels full of human targets and surprisingly complex objectives.
Go back to the days when you thought real time strategy games were awesome. But this time you don’t need to spend a whole hour to just win a skirmish. Jump right into battle and use your rusty strategic and tactical skills to crush hundreds of enemies within minutes! Crush Your Enemies has everything you like in strategy games: planning, choosing different types of units, managing resources, taking enemy territory and outwitting your opponents with the ingenious formations of your men. Only of this strategic goodness is packed into a tight and intense experience you can enjoy no matter how little time you have.
Gambitious launched in 2012 and quickly established itself as a very different type of crowdfunding platform. It offered a more professional approach than existing sites like Kickstarter and while it required more of developers, like a detailed business plan, it also allowed them to keep their own IP.
Six games have already been successfully funded and three more have been added
Gambitious has funded six games in the past three years, and all of them shipped in the past year or so. Now three more are coming out at the PAX South event: Crush Your Enemies by Vile Monarch, Hard Reset Redux by Flying Wild Hog, and Zombie Night Terror by No Clip.
For all you cyberpunk fans, zombie sympathizers, and aficionados of horned helmets, Gambitious Digital Entertainment has you covered with a trio of new trailers, including Zombie Night Terror, and the debuts of Crush Your Enemies and Hard Reset Redux.
CreativeForge Games and Gambitious Digital Entertainment are bringing the beautifully brutal and gritty Weird West Turn-Based Tactical game to digital storefronts near you on November 18
Ice-Pick Lodge, General Arcade and Gambitious Digital Entertainment Bring Remastered, Classic Psychological First-Person Survival Game to Digital Distributors
Ice-Pick Lodge, General Arcade and Gambitious Digital Entertainment Bring Remastered, Classic Psychological First-Person SurvivalGame to Digital Distributors
- The successful Kickstarter project from the twisted Polish minds at CreativeForge Games brings a gritty frontier-inspired turn-based tactical game and adds a dash of the supernatural to create the weird, Wild West -
Renegade Kid and Gambitious Digital Entertainment join forces to bring the intergalactic 3DS hit, Xeodrifter, to nextgen consoles and PCs in “Xeodrifter: Special Edition”.
Early Access serves as the last phase of testing before the title’s scheduled full launch later this spring.
Gambitious Digital Entertainment and Guru Games team up for transformative, intense and visually striking puzzler coming in early 2015.